Back when Shred It! was mostly in our heads and on little bits of paper rather than computers and mobile devices we had all kinds of ideas about the game should look and play. Much of that has made it through to the final stages of development but it’s nice to look back to where it began.
The featured early design concept art looks remarkably like the finished product but not quite so paper crafty and serene a setting as we’ve ended up with.
Back when we were thinking up characters we had some basic designs some of which will be debuting at launch and some others will hit the slopes soon after.
Stay tuned for more art and design concept stuff in the coming days xx