Archive: 2014 June

Jun
23

Meet the Developers – Lara Bendoris

An Animator at Extra Mile, Lara is also a life long gamer. She even has the ultimate gaming name! What have you been working on most recently in Shred It!? Lara: I’ve mainly been working on character animations. Most recently I’ve […]

Jun
13

Shred It! at goNorth

They said goNorth, so we went! The team headed to the annual festival held in Inverness celebrating all aspects of the cultural and creative arts and includes film, music, literature and of course one of Scotland’s most successful exports, video […]

Jun
04

Meet the developers – Kenny Swanston

We’ve been obsessing over the smallest details in the development of Shred It! Every team member is hard at work creating the gameplay mechanics, the beautiful environments, the sound and balancing the obstacles to provide the exact right amount of challenge moment to […]

Jun
04

Shred It! – The early days

Back when Shred It! was mostly in our heads and on little bits of paper rather than computers and mobile devices we had all kinds of ideas about the game should look and play. Much of that has made it […]

Jun
04

Meet the developers – Patrick Vince

We’re hard at work getting Shred It! ready to launch. It’s been a long time coming. There was a time when Shred It! was just a twinkle in the eye of Game Designer – Patrick Vince. So Patrick where did […]